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Warhammer Age Of Sigmar Soul Wars
Warhammer Age Of Sigmar Soul Wars

Miniatures

£70.30 £95.00
{"id":784933879907,"title":"Warhammer Age Of Sigmar Soul Wars","handle":"soul-wars","description":"\u003cstrong\u003eThe Miniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWarhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary, meaning you can have them assembled and ready for war impressively quickly:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNighthaunt\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e33 push-fit Nighthaunt miniatures:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Knight of Shrouds on Ethereal Steed: a particularly sinister Nighthaunt leader atop a skeletal steed wearing ram’s horns, he wields a sword of stolen hours in his right hand;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Lord Executioner: distinguishable by the macabre gallows lashed to his back (and the screaming souls surrounding it), this miniature is armed with a decapitating greataxe;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Guardian of Souls: this Nighthaunt wizard carries a chill blade in his left hand, with a tall nightmare lantern in the other, used to summon the spirits of the dead;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Spirit Torment: masked and pitiless, this miniature uses the heavy shacklegheist chains he carries to attack his enemies in swinging arcs;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Grimghast Reapers: cursed, indiscriminate killers, the Grimghast Reapers are armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 20-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStormcast Eternals\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e19 push-fit Stormcast Eternals miniaturesc:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Lord-Arcanum on Gryph-charger: a splendidly-armoured, mounted centrepiece carrying an aetherstave. His Gryph-charger is rearing high, showing off its sharp claws and razor beak;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Knight-Incantor: this female Stormcast Eternals wizard is armed with an incantor’s staff, and carries spirit flasks and a voidstorm scroll;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Evocators: a unit of Stormcast Eternals wizards, each armed with a tempest blade and stormstave, led by an Evocator-Prime;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A unit of 5 Castigators: each armed with a thunderhead greatbow specially designed to destroy the ethereal, this unit is led by a Castigator-Prime;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 8 Sequitors: led by a Sequitor-Prime, this unit of fearsome warriors is armed with stormsmite mauls, along with soulshields;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Celestar Ballista: a large piece of mobile artillery that launches bolts of blessed sigmarite, crewed by 2 Stormcast Eternals clutching not only sigmarite blades but a variety of instruments used to calibrate the ballista.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Books\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWarhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStart Here\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAn 8-page booklet providing essential information about the Age of Sigmar, the contents of the box you’ve just opened and the hobby of collecting, building, painting and playing with Citadel miniatures. Includes an overview of the Nighthaunt and Stormcast Eternals factions, as well as a Battleplan!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWarhammer Age of Sigmar Core Book\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead, which threatens every mortal soul to have ever lived – and sets in motion the Soul Wars this box represents;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003especial rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph \u0026amp; Treachery rules for 3 or more players;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBattle of Glymmsforge\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis 32-page booklet sets the scene for the included miniatures – featuring background on the Soul Wars, details of the Stormcast Eternals’ Sacrosanct Chambers and the history of the Free City of Glymmsforge, the most sacred of Sigmar’s strongholds. On top of this is an overview of Shyish – the Realm of Death – and Nagash’s grand plan; part of which includes an undead assault on Glymmsforge.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIt includes information on each miniature in the box – their place in their army, their abilities and their origins, and Pitched battle profies for each – as well as an inspiring showcase of beautifully-painted models.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e13 Warscroll Cards are also included: these are handy, small-format cards containing the rules for each unit included in the box.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCore Rules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIt includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately – combined with the myriad optional rules found in the Core Book it’s an incredibly powerful and flexible basis for playing wargames with your miniatures the way you want to.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGaming Content\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOf course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 12 14mm, 6-sided turquoise gem dice;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 12” transparent range ruler;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An easy to follow, colour construction guide with step by step instructions for each miniature, making the push-fit models even easier to build\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Stormcast Eternals transfer sheet.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eAlso included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.\u003c\/span\u003e","published_at":"2018-06-16T12:43:20+01:00","created_at":"2018-06-16T12:49:56+01:00","vendor":"Games Workshop","type":"Miniatures","tags":["Getting Started","nighthaunt","Stormcast Eternals"],"price":7030,"price_min":7030,"price_max":7030,"available":true,"price_varies":false,"compare_at_price":9500,"compare_at_price_min":9500,"compare_at_price_max":9500,"compare_at_price_varies":false,"variants":[{"id":8776389001315,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age Of Sigmar Soul Wars","public_title":null,"options":["Default Title"],"price":7030,"weight":3000,"compare_at_price":9500,"inventory_quantity":-5,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299013_AoSSoulWarsENG01.jpg?v=1529149799"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299013_AoSSoulWarsENG01.jpg?v=1529149799","options":["Title"],"content":"\u003cstrong\u003eThe Miniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWarhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary, meaning you can have them assembled and ready for war impressively quickly:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNighthaunt\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e33 push-fit Nighthaunt miniatures:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Knight of Shrouds on Ethereal Steed: a particularly sinister Nighthaunt leader atop a skeletal steed wearing ram’s horns, he wields a sword of stolen hours in his right hand;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Lord Executioner: distinguishable by the macabre gallows lashed to his back (and the screaming souls surrounding it), this miniature is armed with a decapitating greataxe;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Guardian of Souls: this Nighthaunt wizard carries a chill blade in his left hand, with a tall nightmare lantern in the other, used to summon the spirits of the dead;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Spirit Torment: masked and pitiless, this miniature uses the heavy shacklegheist chains he carries to attack his enemies in swinging arcs;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Grimghast Reapers: cursed, indiscriminate killers, the Grimghast Reapers are armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 20-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStormcast Eternals\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e19 push-fit Stormcast Eternals miniaturesc:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Lord-Arcanum on Gryph-charger: a splendidly-armoured, mounted centrepiece carrying an aetherstave. His Gryph-charger is rearing high, showing off its sharp claws and razor beak;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Knight-Incantor: this female Stormcast Eternals wizard is armed with an incantor’s staff, and carries spirit flasks and a voidstorm scroll;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Evocators: a unit of Stormcast Eternals wizards, each armed with a tempest blade and stormstave, led by an Evocator-Prime;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A unit of 5 Castigators: each armed with a thunderhead greatbow specially designed to destroy the ethereal, this unit is led by a Castigator-Prime;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 8 Sequitors: led by a Sequitor-Prime, this unit of fearsome warriors is armed with stormsmite mauls, along with soulshields;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Celestar Ballista: a large piece of mobile artillery that launches bolts of blessed sigmarite, crewed by 2 Stormcast Eternals clutching not only sigmarite blades but a variety of instruments used to calibrate the ballista.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Books\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eWarhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStart Here\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAn 8-page booklet providing essential information about the Age of Sigmar, the contents of the box you’ve just opened and the hobby of collecting, building, painting and playing with Citadel miniatures. Includes an overview of the Nighthaunt and Stormcast Eternals factions, as well as a Battleplan!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWarhammer Age of Sigmar Core Book\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead, which threatens every mortal soul to have ever lived – and sets in motion the Soul Wars this box represents;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003especial rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph \u0026amp; Treachery rules for 3 or more players;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBattle of Glymmsforge\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis 32-page booklet sets the scene for the included miniatures – featuring background on the Soul Wars, details of the Stormcast Eternals’ Sacrosanct Chambers and the history of the Free City of Glymmsforge, the most sacred of Sigmar’s strongholds. On top of this is an overview of Shyish – the Realm of Death – and Nagash’s grand plan; part of which includes an undead assault on Glymmsforge.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIt includes information on each miniature in the box – their place in their army, their abilities and their origins, and Pitched battle profies for each – as well as an inspiring showcase of beautifully-painted models.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e13 Warscroll Cards are also included: these are handy, small-format cards containing the rules for each unit included in the box.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCore Rules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIt includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately – combined with the myriad optional rules found in the Core Book it’s an incredibly powerful and flexible basis for playing wargames with your miniatures the way you want to.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGaming Content\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOf course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 12 14mm, 6-sided turquoise gem dice;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 12” transparent range ruler;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An easy to follow, colour construction guide with step by step instructions for each miniature, making the push-fit models even easier to build\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Stormcast Eternals transfer sheet.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eAlso included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.\u003c\/span\u003e"}
Warhammer Age Of Sigmar Soul Wars

Warhammer Age Of Sigmar Soul Wars

£70.30 £95.00

The MiniaturesWarhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary, meaning you can have them assembled and ready for war impressively quickly:Nighthaunt33 push-fit Nighth...


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Malign Sorcery
Malign Sorcery

Miniatures

£33.75 £45.00
{"id":784934043747,"title":"Malign Sorcery","handle":"malign-sorcery","description":"\u003cspan\u003eContained within the box:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Book\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eMalign Sorcery features an 88-page softback book packed with rules and background:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Magic in the Mortal Realms: a history of magic in the Mortal Realms, tracing the origins of sorcery back to the Age of Myth and presenting detailed information on the differing specialisations of various races, and the magics of the Eight Realms.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Learning of Magic: all sorcerers face the same dangers when bending wild powers to their will – the forces Order, Death, Destruction and Chaos deal with these dangers in their own manners, detailed here;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Concerning Realmstone: this mysterious substance contains enough power to annihilate cities – here is detailed the different realmstones which can be found across the Eight Realms;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Descriptions of 13 manifestations that herald a new era of magic, which will soon be seen of every battlefield in the Mortal Realms;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A showcase of the miniatures found in the box, including step-by-step guides and descriptions of effective painting techniques.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eRules expanding the use of magic in games of Warhammer Age of Sigmar make up the second section of the book:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Endless Spells: these are the rules for using the miniatures included with Malign Sorcery, magical constructs which remain in play until dispelled or out of bounds. This includes 5 Narrative Battleplans designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish on the Realm’s Edge: the wild magics unleashed by the necroquake grow wilder the closer to the borders between realms an army finds itself – these are rules for fighting skirmishes right where the sorcery is at its strongest. Includes Command Traits, Artefacts, and Leader Spells, Rewards of Battle and Edge of Aqshy scenery rules (for games set within that Realm). Also includes a Skirmish battleplan specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Paths to Glory at the Realm’s Edge: rules for playing a Path to Glory campaign under the conditions at a realm’s edge, including Followers Rewards Table and Champions Rewards Table. Also includes 2 Paths to Glory battleplans specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Spells of the Realms: 7 sets of spells for use with the Realm of Battle rules from the Warhammer Age of Sigmar Core Book;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Artefacts of the Realms: Artefacts of Power – weapons and relics – divided between different Mortal Realms for use in games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Pitched Battle battleplans specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Pitched Battle profiles for the Endless Spells, including minimum and maximum unit sizes, points, and battlefield role.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMiniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e13 Endless Spells are represented, with 17 push-fit miniatures used to represent the Endless Spells on the tabletop:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Purple Sun of Shyish, an enormous spiked orb with a skull face, supplied on purple-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ravenak’s Gnashing Jaws, a huge set of jaws that streak across the battlefield, supplied on red-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Suffocating Gravetide, a large wave of skulls pulling up dirt and rocks in a chaotic tsunami, supplied on red-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Quicksilver Swords, 11 blades descending to the ground on pillars of flame supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Aethervoid Pendulun, an enormous swinging axe with aetherflames describing its arc, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Chronomantic Cogs, sinister clockwork bursting from the ground, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Umbral Spellportal, a pair of spectral mirrors supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Soulsnare Shackles, 3 miniatures depicting magical shackles flailing through the air, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A pair of Geminids of Uhl-Ghysh, two spheres locked in magical orbit, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Burning Head, depicted as a huge flaming skull, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Malevolent Maelstrom, an orb full of skeletons surrounded by magical flames, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Prismatic Palisade, a sturdy cover structure made up of sorcerous crystals, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Emerald Lifeswarm, countless insects swarming forth from a fallen warrior, supplied on blue plastic.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eExtras\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe box also includes 14 Endless Spell Warscroll cards – these cover each of the miniatures described above with a 14th card covering rules for the Balewind Vortex, available separately. As an added bonus, the entire set comes in a sturdy box with a handle, making it easy to transport to and from games!\u003c\/span\u003e","published_at":"2018-06-16T12:50:03+01:00","created_at":"2018-06-16T12:52:27+01:00","vendor":"Games Workshop","type":"Miniatures","tags":["Age of Sigmar"],"price":3375,"price_min":3375,"price_max":3375,"available":true,"price_varies":false,"compare_at_price":4500,"compare_at_price_min":4500,"compare_at_price_max":4500,"compare_at_price_varies":false,"variants":[{"id":8776389296227,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Malign Sorcery","public_title":null,"options":["Default Title"],"price":3375,"weight":0,"compare_at_price":4500,"inventory_quantity":-4,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60120299001_AoSMalignSorceryENG16.jpg?v=1529149950"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60120299001_AoSMalignSorceryENG16.jpg?v=1529149950","options":["Title"],"content":"\u003cspan\u003eContained within the box:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Book\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eMalign Sorcery features an 88-page softback book packed with rules and background:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Magic in the Mortal Realms: a history of magic in the Mortal Realms, tracing the origins of sorcery back to the Age of Myth and presenting detailed information on the differing specialisations of various races, and the magics of the Eight Realms.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Learning of Magic: all sorcerers face the same dangers when bending wild powers to their will – the forces Order, Death, Destruction and Chaos deal with these dangers in their own manners, detailed here;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Concerning Realmstone: this mysterious substance contains enough power to annihilate cities – here is detailed the different realmstones which can be found across the Eight Realms;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Descriptions of 13 manifestations that herald a new era of magic, which will soon be seen of every battlefield in the Mortal Realms;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A showcase of the miniatures found in the box, including step-by-step guides and descriptions of effective painting techniques.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eRules expanding the use of magic in games of Warhammer Age of Sigmar make up the second section of the book:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Endless Spells: these are the rules for using the miniatures included with Malign Sorcery, magical constructs which remain in play until dispelled or out of bounds. This includes 5 Narrative Battleplans designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish on the Realm’s Edge: the wild magics unleashed by the necroquake grow wilder the closer to the borders between realms an army finds itself – these are rules for fighting skirmishes right where the sorcery is at its strongest. Includes Command Traits, Artefacts, and Leader Spells, Rewards of Battle and Edge of Aqshy scenery rules (for games set within that Realm). Also includes a Skirmish battleplan specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Paths to Glory at the Realm’s Edge: rules for playing a Path to Glory campaign under the conditions at a realm’s edge, including Followers Rewards Table and Champions Rewards Table. Also includes 2 Paths to Glory battleplans specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Spells of the Realms: 7 sets of spells for use with the Realm of Battle rules from the Warhammer Age of Sigmar Core Book;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Artefacts of the Realms: Artefacts of Power – weapons and relics – divided between different Mortal Realms for use in games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Pitched Battle battleplans specifically designed for use with this set;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Pitched Battle profiles for the Endless Spells, including minimum and maximum unit sizes, points, and battlefield role.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMiniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e13 Endless Spells are represented, with 17 push-fit miniatures used to represent the Endless Spells on the tabletop:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Purple Sun of Shyish, an enormous spiked orb with a skull face, supplied on purple-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ravenak’s Gnashing Jaws, a huge set of jaws that streak across the battlefield, supplied on red-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Suffocating Gravetide, a large wave of skulls pulling up dirt and rocks in a chaotic tsunami, supplied on red-coloured plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Quicksilver Swords, 11 blades descending to the ground on pillars of flame supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Aethervoid Pendulun, an enormous swinging axe with aetherflames describing its arc, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Chronomantic Cogs, sinister clockwork bursting from the ground, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Umbral Spellportal, a pair of spectral mirrors supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A set of Soulsnare Shackles, 3 miniatures depicting magical shackles flailing through the air, supplied on silver plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A pair of Geminids of Uhl-Ghysh, two spheres locked in magical orbit, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Burning Head, depicted as a huge flaming skull, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Malevolent Maelstrom, an orb full of skeletons surrounded by magical flames, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Prismatic Palisade, a sturdy cover structure made up of sorcerous crystals, supplied on blue plastic;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Emerald Lifeswarm, countless insects swarming forth from a fallen warrior, supplied on blue plastic.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eExtras\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe box also includes 14 Endless Spell Warscroll cards – these cover each of the miniatures described above with a 14th card covering rules for the Balewind Vortex, available separately. As an added bonus, the entire set comes in a sturdy box with a handle, making it easy to transport to and from games!\u003c\/span\u003e"}
Malign Sorcery

Malign Sorcery

£33.75 £45.00

Contained within the box:The BookMalign Sorcery features an 88-page softback book packed with rules and background:- Magic in the Mortal Realms: a history of magic in the Mortal Realms, tracing the origins of sorcery back to the Age of Myth and presenting detailed information on the differing specialisations of various races, and the magics of t...


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General’s Handbook 2018 Warlord Edition
{"id":784934535267,"title":"General’s Handbook 2018 Warlord Edition","handle":"general-s-handbook-2018-warlord-edition","description":"\u003cp\u003e\u003cstrong\u003ePresented in a self-contained box, this edition of the General’s Handbook comes with a host of extra content:\u003cbr\u003e\u003cbr\u003e- 24 large-format Battleplan cards, featuring 2 Open Play, 4 Narrative Play and 18 Matched Play Battleplans;\u003cbr\u003e- 48 Open Play cards and 32 Narrative Play cards with which to set up games;\u003cbr\u003e- A double-sided token sheet featuring objective markers, summoning rulers, Command Point markers and terrain rule markers;\u003cbr\u003e- 2 Command\/Victory Point trackers, 1 each for for you and your opponent.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAn essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback book filled with flexible rules which can be combined in virtually endless ways.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Rules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eOpen Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure. The General’s Handbook features a Battleplan Generator – 5 tables determining how the armies are set up what they must do to win and the obstacles in their way featuring maps, objectives, twists, ruses and sudden death conditions which slot together to create exciting Battleplans – no 2 games ever need be the same. Rules are also included for aerial battles: in Overhead Aerial Battles, you effectively have 2 battlefields, 1 on the ground and 1 in the sky, whereas in Stratospheric Aerial Battles only the sky is represented – perfect for player with large collections of flying models. An example Battleplan is provided for each, with objective and twist tables helping you generate your own;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNarrative Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section of the book contains 43 Special Rules for Narrative Play games – these are all evocative of situations and surprises that a leader might find himself dealing with in times of war, and can be applied to either or both players – these are great for adding balance, should it be needed. A section is dedicated to Historical Battles – this guides the player through setting up and playing a battle according to legends and tales from Games Workshop publications, with 2 example stories and annotated gaming table setups showing you how these wars were fought.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAs well as these, you’ll find Gathering of Might – this is a set of simple modifications to the Warhammer Age of Sigmar core rules which streamline them, allowing for staggeringly huge battles featuring hundreds of models on either side. 2 Battleplans are included, with Legendary Traits, Gifts of the Gods, Artefacts, and Spells for each of the four Grand Alliances.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMatched Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eSome hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section contains the rules needed to run Matched Play games – guidance on army size, points limits, battlefield roles, allied units and warscroll battalions, with clarified rules on using Triumphs and Command Points. 18 Battleplans are included, along with points values and unit sizes for every unit that can be used in a Warhammer Age of Sigmar Pitched Battle. Also included are Allies tables, listing the eligible Allies for each faction.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe profiles printed in this book supercede any printed previously.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eConquest Unbound\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section is dedicated to bringing your gaming table to life, offering optional enhancements based on the layout of scenery, allowing you to augment the battlefield with arcane constructs and ancient edifices.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eUpdated summoning abilities for Blades of Khorne, Disciples of Tzeentch, Everchosen, Seraphon, Sylvaneth, and Grand Alliance Chaos allow you to raise unquiet spirits and draw daemonic entities into battle.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eUpdated Allegiance Abilities allow your armies to act and fight in a way that closely fits the stories you’ve read in Battletomes and other publications – these are included for Darkling Covens, Dispossessed, Free Peoples, Fyreslayers, Seraphon, Wanderers, Brayherd, Slaanesh, Slaves to Darkness, Skaven Pestilens, Skaven Skryre, Flesh-eater Courts, and Ironjawz, with new Warscroll Battalions for the following factions: Fyreslayers, Seraphon, and Ironjawz.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eScenery Warscrolls are included for the following Citadel miniatures: Baleful Realmgate, Azyrite Ruins, Arcane Ruins, Barbed Venomgorse, Citadel Wood, Dragonfate Dais, Magewrath Throne, Numinous Occulum, Ophidian Archway, Shardwrack Spines, Sigmarite Mausoleum, Walls and Fences, and Warscryer Citadel.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","published_at":"2018-06-16T12:55:50+01:00","created_at":"2018-06-16T12:58:04+01:00","vendor":"Games Workshop","type":"Book","tags":["Book"],"price":3375,"price_min":3375,"price_max":3375,"available":true,"price_varies":false,"compare_at_price":4500,"compare_at_price_min":4500,"compare_at_price_max":4500,"compare_at_price_varies":false,"variants":[{"id":8776393195619,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"General’s Handbook 2018 Warlord Edition","public_title":null,"options":["Default Title"],"price":3375,"weight":1400,"compare_at_price":4500,"inventory_quantity":4,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299073_AoSGeneralsHandbook2018WarlordEd01.jpg?v=1529150287"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299073_AoSGeneralsHandbook2018WarlordEd01.jpg?v=1529150287","options":["Title"],"content":"\u003cp\u003e\u003cstrong\u003ePresented in a self-contained box, this edition of the General’s Handbook comes with a host of extra content:\u003cbr\u003e\u003cbr\u003e- 24 large-format Battleplan cards, featuring 2 Open Play, 4 Narrative Play and 18 Matched Play Battleplans;\u003cbr\u003e- 48 Open Play cards and 32 Narrative Play cards with which to set up games;\u003cbr\u003e- A double-sided token sheet featuring objective markers, summoning rulers, Command Point markers and terrain rule markers;\u003cbr\u003e- 2 Command\/Victory Point trackers, 1 each for for you and your opponent.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAn essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback book filled with flexible rules which can be combined in virtually endless ways.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Rules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEach of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eOpen Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure. The General’s Handbook features a Battleplan Generator – 5 tables determining how the armies are set up what they must do to win and the obstacles in their way featuring maps, objectives, twists, ruses and sudden death conditions which slot together to create exciting Battleplans – no 2 games ever need be the same. Rules are also included for aerial battles: in Overhead Aerial Battles, you effectively have 2 battlefields, 1 on the ground and 1 in the sky, whereas in Stratospheric Aerial Battles only the sky is represented – perfect for player with large collections of flying models. An example Battleplan is provided for each, with objective and twist tables helping you generate your own;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNarrative Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section of the book contains 43 Special Rules for Narrative Play games – these are all evocative of situations and surprises that a leader might find himself dealing with in times of war, and can be applied to either or both players – these are great for adding balance, should it be needed. A section is dedicated to Historical Battles – this guides the player through setting up and playing a battle according to legends and tales from Games Workshop publications, with 2 example stories and annotated gaming table setups showing you how these wars were fought.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAs well as these, you’ll find Gathering of Might – this is a set of simple modifications to the Warhammer Age of Sigmar core rules which streamline them, allowing for staggeringly huge battles featuring hundreds of models on either side. 2 Battleplans are included, with Legendary Traits, Gifts of the Gods, Artefacts, and Spells for each of the four Grand Alliances.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMatched Play\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eSome hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section contains the rules needed to run Matched Play games – guidance on army size, points limits, battlefield roles, allied units and warscroll battalions, with clarified rules on using Triumphs and Command Points. 18 Battleplans are included, along with points values and unit sizes for every unit that can be used in a Warhammer Age of Sigmar Pitched Battle. Also included are Allies tables, listing the eligible Allies for each faction.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe profiles printed in this book supercede any printed previously.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eConquest Unbound\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThis section is dedicated to bringing your gaming table to life, offering optional enhancements based on the layout of scenery, allowing you to augment the battlefield with arcane constructs and ancient edifices.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eUpdated summoning abilities for Blades of Khorne, Disciples of Tzeentch, Everchosen, Seraphon, Sylvaneth, and Grand Alliance Chaos allow you to raise unquiet spirits and draw daemonic entities into battle.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eUpdated Allegiance Abilities allow your armies to act and fight in a way that closely fits the stories you’ve read in Battletomes and other publications – these are included for Darkling Covens, Dispossessed, Free Peoples, Fyreslayers, Seraphon, Wanderers, Brayherd, Slaanesh, Slaves to Darkness, Skaven Pestilens, Skaven Skryre, Flesh-eater Courts, and Ironjawz, with new Warscroll Battalions for the following factions: Fyreslayers, Seraphon, and Ironjawz.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eScenery Warscrolls are included for the following Citadel miniatures: Baleful Realmgate, Azyrite Ruins, Arcane Ruins, Barbed Venomgorse, Citadel Wood, Dragonfate Dais, Magewrath Throne, Numinous Occulum, Ophidian Archway, Shardwrack Spines, Sigmarite Mausoleum, Walls and Fences, and Warscryer Citadel.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e"}
General’s Handbook 2018 Warlord Edition

General’s Handbook 2018 Warlord Edition

£33.75 £45.00

Presented in a self-contained box, this edition of the General’s Handbook comes with a host of extra content:- 24 large-format Battleplan cards, featuring 2 Open Play, 4 Narrative Play and 18 Matched Play Battleplans;- 48 Open Play cards and 32 Narrative Play cards with which to set up games;- A double-sided token sheet featuring objective marke...


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Warscryer Citadel
Warscryer Citadel

Miniatures

£52.00 £65.00
{"id":569288359968,"title":"Warscryer Citadel","handle":"warscryer-citadel","description":"\u003cspan\u003eThis multi-part plastic kit contains the components necessary to assemble a Warscryer Citadel. Built into a rock face, and impressively large, the Citadel is positively festooned with skulls – almost every surface features at least one, including several carved into the rock itself. It comprises 2 distinct buildings; a somewhat rickety main tower, with carved steps leading up to its reinforced door, sigmarite cross decorations, several imposing, barred windows, and a walkway leading to a secondary tower. there are 3 options for the secondary tower: a simple bare platform, a set of crenellated battlements, or a domed arcanoscope – this is the optical device used to observe the future by whoever controls the Citadel. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Warscryer Citadel comes as 43 components.\u003c\/span\u003e","published_at":"2018-02-03T13:44:39+00:00","created_at":"2018-02-03T13:46:33+00:00","vendor":"Games Workshop","type":"Miniatures","tags":["Malign Portents","Scenery"],"price":5200,"price_min":5200,"price_max":5200,"available":true,"price_varies":false,"compare_at_price":6500,"compare_at_price_min":6500,"compare_at_price_max":6500,"compare_at_price_varies":false,"variants":[{"id":6106105675808,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warscryer Citadel","public_title":null,"options":["Default Title"],"price":5200,"weight":1596,"compare_at_price":6500,"inventory_quantity":-1,"inventory_management":"shopify","inventory_policy":"continue","barcode":"5011921096848"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99120299049_WarscryerCitadel08.jpg?v=1517665597"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99120299049_WarscryerCitadel08.jpg?v=1517665597","options":["Title"],"content":"\u003cspan\u003eThis multi-part plastic kit contains the components necessary to assemble a Warscryer Citadel. Built into a rock face, and impressively large, the Citadel is positively festooned with skulls – almost every surface features at least one, including several carved into the rock itself. It comprises 2 distinct buildings; a somewhat rickety main tower, with carved steps leading up to its reinforced door, sigmarite cross decorations, several imposing, barred windows, and a walkway leading to a secondary tower. there are 3 options for the secondary tower: a simple bare platform, a set of crenellated battlements, or a domed arcanoscope – this is the optical device used to observe the future by whoever controls the Citadel. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Warscryer Citadel comes as 43 components.\u003c\/span\u003e"}
Warscryer Citadel

Warscryer Citadel

£52.00 £65.00

This multi-part plastic kit contains the components necessary to assemble a Warscryer Citadel. Built into a rock face, and impressively large, the Citadel is positively festooned with skulls – almost every surface features at least one, including several carved into the rock itself. It comprises 2 distinct buildings; a somewhat rickety main towe...


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Malign Portents
Malign Portents

Book

£12.75 £15.00
{"id":569259327520,"title":"Malign Portents","handle":"malign-portents","description":"\u003cspan\u003eMalign Portents is an 80-page hardback book containing background and rules which catapult the mortal realms into a time of grim uncertainty, as Nagash begins an aeons-long grand plan to assert his power over the dead, spreading the necrotic influence of Shyish over every realm. Of course, the visions of disaster this plan is causing have not gone unnoticed – Khorne, Nurgle, Tzeentch, Slaanesh, the Horned Rat and Sigmar himself are affected by these portents, and every faction in the mortal realms is moving against the undead hordes of Nagash.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eContained within:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBackground\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A brief history of the Age of Sigmar, from the apocalyptic death of the world-that-was to Sigmar’s discovery of the mortal realms, his reign of peace, the ascendance of Chaos that tore his empires down and the glorious vengeance of Azyr during the Realmgate Wars;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The visions and phenomena that plague the realms, as scryers and wizards across the realms see visions of a grim future – the dead reanimated and marching to total war, expanding the influence of Shyish to grim ends;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Introduction of the Warscryer Citadels – potent sources of celestial magic hurled down by Sigmar himself that, when mastered, grant the power of prophecy;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Introductions to the 4 champions introduced with Malign Portents, 1 for each Grand Alliance – the Lord-Ordinator, the Darkoath Warqueen, the Knight of Shrouds and the Fungoid Cave-Shaman;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The history of the realm of Shyish, also known as the realm of Death, an overview of Nagash’s grand plan, and an insight into the disastrous consequences should this plan go unopposed;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Doomed March: Nagash’s plan has come to the attention of many, and whole armies have been mobilised to invade Shyish – this is the story of just how badly that has gone so far;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A timeline of key battles and events leading up to the time depicted in Malign Portents;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A miniatures showcase featuring armies, depictions of key battles, and examples of fantastically painted miniatures by the ‘Eavy Metal painting team\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Time of Tribulations: a selection of optional rules for Open, Narrative and Matched Play games of Warhammer Age of Sigmar, which allow you to recreate the battles of this inauspicious time, including:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realm of Battle: Shyish, the Realm of Death: rules which help you set your battles in this deathly realm, including Realmscape rules, the new spell Pall of Doom, new Command Abilities and The Power of Death – effects which come into play whenever a unit is slain in the realm of Shyish;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Malign Portents: these are 6 dark omens caused by the cataclysmic nature of Nagash’s grand undertaking that befall heroes in Warhammer Age of Sigmar, each omen itself consisting of 6 effects that can aid them by using Prophecy Points in their battles – with bonuses for using Harbingers, the 4 new characters introduced in the book;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish Battles: rules for fighting Skirmishes in Shyish, including the use of Malign Portents, Command Abilities, Artefacts of Power, Mysterious Terrain and Rewards of Battle (including Magic of Shyish, 3 extra spells for Wizards), along with a Battleplan featuring objectives, setup instructions and victory conditions;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Narrative Battleplans, each featuring objectives, setup instructions, victory conditions and special rules;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Pitched Battles, each featuring set-up instructions, use of Triumphs, rules for generating prophecy points, victory conditions and additional rules if both players bring a Harbinger as part of their armies;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Warscrolls, 1 each for the 4 new characters – the Lord-Ordinator, the Darkoath Warqueen, the Knight of Shrouds and the Fungoid Cave-Shaman – along with their special rules for interpreting the Malign Portents and directing the will of the gods into their battles;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Warscroll of the Warscryer Citadel, a scenery piece which allows those who hold it to glimpse the future; - Pitched battle profiles for the 4 Harbingers.\u003c\/span\u003e","published_at":"2018-02-03T13:21:20+00:00","created_at":"2018-02-03T13:25:00+00:00","vendor":"Games Workshop","type":"Book","tags":["Book","Malign Portents"],"price":1275,"price_min":1275,"price_max":1275,"available":true,"price_varies":false,"compare_at_price":1500,"compare_at_price_min":1500,"compare_at_price_max":1500,"compare_at_price_varies":false,"variants":[{"id":6105921028128,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Malign Portents","public_title":null,"options":["Default Title"],"price":1275,"weight":660,"compare_at_price":1500,"inventory_quantity":-1,"inventory_management":"shopify","inventory_policy":"continue","barcode":"9781788261784"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299069_MalignPortentsBattletomeHB.jpg?v=1517664303"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299069_MalignPortentsBattletomeHB.jpg?v=1517664303","options":["Title"],"content":"\u003cspan\u003eMalign Portents is an 80-page hardback book containing background and rules which catapult the mortal realms into a time of grim uncertainty, as Nagash begins an aeons-long grand plan to assert his power over the dead, spreading the necrotic influence of Shyish over every realm. Of course, the visions of disaster this plan is causing have not gone unnoticed – Khorne, Nurgle, Tzeentch, Slaanesh, the Horned Rat and Sigmar himself are affected by these portents, and every faction in the mortal realms is moving against the undead hordes of Nagash.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eContained within:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBackground\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A brief history of the Age of Sigmar, from the apocalyptic death of the world-that-was to Sigmar’s discovery of the mortal realms, his reign of peace, the ascendance of Chaos that tore his empires down and the glorious vengeance of Azyr during the Realmgate Wars;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The visions and phenomena that plague the realms, as scryers and wizards across the realms see visions of a grim future – the dead reanimated and marching to total war, expanding the influence of Shyish to grim ends;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Introduction of the Warscryer Citadels – potent sources of celestial magic hurled down by Sigmar himself that, when mastered, grant the power of prophecy;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Introductions to the 4 champions introduced with Malign Portents, 1 for each Grand Alliance – the Lord-Ordinator, the Darkoath Warqueen, the Knight of Shrouds and the Fungoid Cave-Shaman;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The history of the realm of Shyish, also known as the realm of Death, an overview of Nagash’s grand plan, and an insight into the disastrous consequences should this plan go unopposed;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Doomed March: Nagash’s plan has come to the attention of many, and whole armies have been mobilised to invade Shyish – this is the story of just how badly that has gone so far;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A timeline of key battles and events leading up to the time depicted in Malign Portents;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A miniatures showcase featuring armies, depictions of key battles, and examples of fantastically painted miniatures by the ‘Eavy Metal painting team\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Time of Tribulations: a selection of optional rules for Open, Narrative and Matched Play games of Warhammer Age of Sigmar, which allow you to recreate the battles of this inauspicious time, including:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realm of Battle: Shyish, the Realm of Death: rules which help you set your battles in this deathly realm, including Realmscape rules, the new spell Pall of Doom, new Command Abilities and The Power of Death – effects which come into play whenever a unit is slain in the realm of Shyish;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Malign Portents: these are 6 dark omens caused by the cataclysmic nature of Nagash’s grand undertaking that befall heroes in Warhammer Age of Sigmar, each omen itself consisting of 6 effects that can aid them by using Prophecy Points in their battles – with bonuses for using Harbingers, the 4 new characters introduced in the book;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish Battles: rules for fighting Skirmishes in Shyish, including the use of Malign Portents, Command Abilities, Artefacts of Power, Mysterious Terrain and Rewards of Battle (including Magic of Shyish, 3 extra spells for Wizards), along with a Battleplan featuring objectives, setup instructions and victory conditions;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Narrative Battleplans, each featuring objectives, setup instructions, victory conditions and special rules;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Pitched Battles, each featuring set-up instructions, use of Triumphs, rules for generating prophecy points, victory conditions and additional rules if both players bring a Harbinger as part of their armies;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Warscrolls, 1 each for the 4 new characters – the Lord-Ordinator, the Darkoath Warqueen, the Knight of Shrouds and the Fungoid Cave-Shaman – along with their special rules for interpreting the Malign Portents and directing the will of the gods into their battles;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Warscroll of the Warscryer Citadel, a scenery piece which allows those who hold it to glimpse the future; - Pitched battle profiles for the 4 Harbingers.\u003c\/span\u003e"}
Malign Portents

Malign Portents

£12.75 £15.00

Malign Portents is an 80-page hardback book containing background and rules which catapult the mortal realms into a time of grim uncertainty, as Nagash begins an aeons-long grand plan to assert his power over the dead, spreading the necrotic influence of Shyish over every realm. Of course, the visions of disaster this plan is causing have not go...


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Warhammer Age of Sigmar: General’s Handbook 2018
{"id":784935092323,"title":"Warhammer Age of Sigmar: General’s Handbook 2018","handle":"warhammer-age-of-sigmar-general-s-handbook-2018","description":"","published_at":"2018-06-16T13:01:45+01:00","created_at":"2018-06-16T13:04:57+01:00","vendor":"Games Workshop","type":"Book","tags":["Book"],"price":1800,"price_min":1800,"price_max":1800,"available":true,"price_varies":false,"compare_at_price":2000,"compare_at_price_min":2000,"compare_at_price_max":2000,"compare_at_price_varies":false,"variants":[{"id":8776401584227,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age of Sigmar: General’s Handbook 2018","public_title":null,"options":["Default Title"],"price":1800,"weight":0,"compare_at_price":2000,"inventory_quantity":-2,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299072_ENGGeneralsHandbook01.jpg?v=1529150699"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299072_ENGGeneralsHandbook01.jpg?v=1529150699","options":["Title"],"content":""}
Warhammer Age of Sigmar: General’s Handbook 2018

Warhammer Age of Sigmar: General’s Handbook 2018

£18.00 £20.00


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Malign Portents Cards
Malign Portents Cards

Accessories

£9.00 £10.00
{"id":569297600544,"title":"Malign Portents Cards","handle":"malign-portents-cards","description":"\u003cspan\u003eKeep track of your Prophecy Points and special rules in games of Warhammer Age of Sigmar when using the Guiding Malign Portents, with this set of 80 handy reference cards. Included:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 6 sets of 6 cards, containing rules for each of the following Guiding Malign Portents: the Falling Star, the Bloodied Skull, the Black Void, the Balemoon, the Writhing Serpent and the Red Mist;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 sets of 6 cards, containing rules for Guiding Malign Portents for each of the following Harbingers: the Darkoath Warqueen, the Lord-Ordinator, the Knight of Shrouds, and the Fungoid Cave-Shaman;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 20 Prophecy Point cards.\u003c\/span\u003e","published_at":"2018-02-03T13:51:23+00:00","created_at":"2018-02-03T13:52:43+00:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories","Malign Portents"],"price":900,"price_min":900,"price_max":900,"available":true,"price_varies":false,"compare_at_price":1000,"compare_at_price_min":1000,"compare_at_price_max":1000,"compare_at_price_varies":false,"variants":[{"id":6106130579488,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Malign Portents Cards","public_title":null,"options":["Default Title"],"price":900,"weight":0,"compare_at_price":1000,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"continue","barcode":"5011921098255"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60220299010_MalignPortentsCardsENG01.jpg?v=1517665967"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60220299010_MalignPortentsCardsENG01.jpg?v=1517665967","options":["Title"],"content":"\u003cspan\u003eKeep track of your Prophecy Points and special rules in games of Warhammer Age of Sigmar when using the Guiding Malign Portents, with this set of 80 handy reference cards. Included:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 6 sets of 6 cards, containing rules for each of the following Guiding Malign Portents: the Falling Star, the Bloodied Skull, the Black Void, the Balemoon, the Writhing Serpent and the Red Mist;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 sets of 6 cards, containing rules for Guiding Malign Portents for each of the following Harbingers: the Darkoath Warqueen, the Lord-Ordinator, the Knight of Shrouds, and the Fungoid Cave-Shaman;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 20 Prophecy Point cards.\u003c\/span\u003e"}
Malign Portents Cards

Malign Portents Cards

£9.00 £10.00

Keep track of your Prophecy Points and special rules in games of Warhammer Age of Sigmar when using the Guiding Malign Portents, with this set of 80 handy reference cards. Included:- 6 sets of 6 cards, containing rules for each of the following Guiding Malign Portents: the Falling Star, the Bloodied Skull, the Black Void, the Balemoon, the Writh...


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Warhammer Age of Sigmar Shattered Dominion Objectives
{"id":787764871267,"title":"Warhammer Age of Sigmar Shattered Dominion Objectives","handle":"warhammer-age-of-sigmar-shattered-dominion-objectives","description":"\u003cspan\u003eUsed to mark the objectives fought over in games of Warhammer Age of Sigmar, these 7 plastic Objective Markers are designed to add an extra element of narrative to your games – each is evocative of the constant state of conflict found in the Mortal Realms. They’re every bit as detailed as the models used to actually fight the battles themselves: \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Hallowed Tomb: an ancient burial place for a fallen warrior, whose likeness is sculpted on the lid – this lid is removable, and the fighter’s remains can be seen within;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Trove of Arcane Glory: a collection of magical loot – books, scrolls and a sextant – surrounding an open chest, in which more books, scrolls and potion bottles are found;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Soul Stone: a floating stone, the surface of which is adorned with grinning skulls attempting to break through, which is tethered to the ground by 3 chains;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Realm’s Ransom: a chest filled with rather more mundane treasures – coins (some of which have spilled out onto the ground), goblets, jewels and a lantern. The lid of the chest can be modelled open or closed;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ensorcelled Armoury: an impressive pile of shields, swords, hammers and axes;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Iconoclast Axe: a large fallen statue’s head, with a double-headed axe, which can either be modelled embedded in the head or left as a separate piece;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realmvault Key: a mysterious device featuring an orrery with Sigmarite comets orbiting a sun, used for purposes unknown, attached to a winch pulling it from the ground. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThese 7 markers come as 26 components.\u003c\/span\u003e","published_at":"2018-06-26T16:36:24+01:00","created_at":"2018-06-26T16:46:53+01:00","vendor":"Games Workshop","type":"Accessories","tags":[],"price":1800,"price_min":1800,"price_max":1800,"available":true,"price_varies":false,"compare_at_price":2000,"compare_at_price_min":2000,"compare_at_price_max":2000,"compare_at_price_varies":false,"variants":[{"id":8800748994659,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age of Sigmar Shattered Dominion Objectives","public_title":null,"options":["Default Title"],"price":1800,"weight":200,"compare_at_price":2000,"inventory_quantity":2,"inventory_management":"shopify","inventory_policy":"continue","barcode":"5011921104574"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299073_AoSObjectiveMarkers06.jpg?v=1530028017"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299073_AoSObjectiveMarkers06.jpg?v=1530028017","options":["Title"],"content":"\u003cspan\u003eUsed to mark the objectives fought over in games of Warhammer Age of Sigmar, these 7 plastic Objective Markers are designed to add an extra element of narrative to your games – each is evocative of the constant state of conflict found in the Mortal Realms. They’re every bit as detailed as the models used to actually fight the battles themselves: \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Hallowed Tomb: an ancient burial place for a fallen warrior, whose likeness is sculpted on the lid – this lid is removable, and the fighter’s remains can be seen within;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Trove of Arcane Glory: a collection of magical loot – books, scrolls and a sextant – surrounding an open chest, in which more books, scrolls and potion bottles are found;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Soul Stone: a floating stone, the surface of which is adorned with grinning skulls attempting to break through, which is tethered to the ground by 3 chains;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Realm’s Ransom: a chest filled with rather more mundane treasures – coins (some of which have spilled out onto the ground), goblets, jewels and a lantern. The lid of the chest can be modelled open or closed;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ensorcelled Armoury: an impressive pile of shields, swords, hammers and axes;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Iconoclast Axe: a large fallen statue’s head, with a double-headed axe, which can either be modelled embedded in the head or left as a separate piece;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realmvault Key: a mysterious device featuring an orrery with Sigmarite comets orbiting a sun, used for purposes unknown, attached to a winch pulling it from the ground. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThese 7 markers come as 26 components.\u003c\/span\u003e"}
Warhammer Age of Sigmar Shattered Dominion Objectives

Warhammer Age of Sigmar Shattered Dominion Objectives

£18.00 £20.00

Used to mark the objectives fought over in games of Warhammer Age of Sigmar, these 7 plastic Objective Markers are designed to add an extra element of narrative to your games – each is evocative of the constant state of conflict found in the Mortal Realms. They’re every bit as detailed as the models used to actually fight the battles themselves:...


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Warhammer Age of Sigmar Scenery Effects Dice
Warhammer Age of Sigmar Scenery Effects Dice

Accessories

£11.25 £12.50
{"id":786615009379,"title":"Warhammer Age of Sigmar Scenery Effects Dice","handle":"warhammer-age-of-sigmar-scenery-effects-dice","description":"","published_at":"2018-06-20T18:21:46+01:00","created_at":"2018-06-20T18:22:51+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Dice"],"price":1125,"price_min":1125,"price_max":1125,"available":true,"price_varies":false,"compare_at_price":1250,"compare_at_price_min":1250,"compare_at_price_max":1250,"compare_at_price_varies":false,"variants":[{"id":8785926881379,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age of Sigmar Scenery Effects Dice","public_title":null,"options":["Default Title"],"price":1125,"weight":0,"compare_at_price":1250,"inventory_quantity":-1,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299054_AoSSceneryDice03.jpg?v=1529515374"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299054_AoSSceneryDice03.jpg?v=1529515374","options":["Title"],"content":""}
Warhammer Age of Sigmar Scenery Effects Dice

Warhammer Age of Sigmar Scenery Effects Dice

£11.25 £12.50


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Storm Strike
Storm Strike

Miniatures

£18.75 £25.00
{"id":797139435619,"title":"Storm Strike","handle":"storm-strike","description":"","published_at":"2018-07-18T12:42:57+01:00","created_at":"2018-07-18T12:45:09+01:00","vendor":"Games Workshop","type":"Miniatures","tags":["Age of Sigmar","Nighthaunt"],"price":1875,"price_min":1875,"price_max":1875,"available":true,"price_varies":false,"compare_at_price":2500,"compare_at_price_min":2500,"compare_at_price_max":2500,"compare_at_price_varies":false,"variants":[{"id":8881209180259,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Storm Strike","public_title":null,"options":["Default Title"],"price":1875,"weight":0,"compare_at_price":2500,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299014_StormStrike09.jpg?v=1531914312"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299014_StormStrike09.jpg?v=1531914312","options":["Title"],"content":""}
Storm Strike

Storm Strike

£18.75 £25.00


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Combat Gauge
Combat Gauge

Accessories

£9.00 £10.00
{"id":788633780323,"title":"Combat Gauge","handle":"combat-gauge","description":"\u003cspan\u003eThe perfect tool for quickly and easily measuring the space between models locked in bitter combat, the Combat Gauge has been designed for all those who love to play their games with as little fuss and clutter as possible. Hewn from metal, with an acid etched design featuring a map of the Mortal Realms, the Combat Gauge’s 4 edges measure half an inch, 1 inch, 2 inches and 3 inches incrementally – so should you need to ascertain whether two models are within range to fight or pile in, or work out which model to target, this is the perfect accessory for you.\u003c\/span\u003e","published_at":"2018-06-29T14:31:10+01:00","created_at":"2018-06-29T14:32:55+01:00","vendor":"Games Workshop","type":"Accessories","tags":[],"price":900,"price_min":900,"price_max":900,"available":true,"price_varies":false,"compare_at_price":1000,"compare_at_price_min":1000,"compare_at_price_max":1000,"compare_at_price_varies":false,"variants":[{"id":8807593934947,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Combat Gauge","public_title":null,"options":["Default Title"],"price":900,"weight":35,"compare_at_price":1000,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"5011921104550"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/aos-combat-gauge-3.jpg?v=1530279177"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/aos-combat-gauge-3.jpg?v=1530279177","options":["Title"],"content":"\u003cspan\u003eThe perfect tool for quickly and easily measuring the space between models locked in bitter combat, the Combat Gauge has been designed for all those who love to play their games with as little fuss and clutter as possible. Hewn from metal, with an acid etched design featuring a map of the Mortal Realms, the Combat Gauge’s 4 edges measure half an inch, 1 inch, 2 inches and 3 inches incrementally – so should you need to ascertain whether two models are within range to fight or pile in, or work out which model to target, this is the perfect accessory for you.\u003c\/span\u003e"}
Combat Gauge

Combat Gauge

£9.00 £10.00

The perfect tool for quickly and easily measuring the space between models locked in bitter combat, the Combat Gauge has been designed for all those who love to play their games with as little fuss and clutter as possible. Hewn from metal, with an acid etched design featuring a map of the Mortal Realms, the Combat Gauge’s 4 edges measure half an...


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Warhammer Age of Sigmar Command & Status Dice
Warhammer Age of Sigmar Command & Status Dice

Accessories

£11.25 £12.50
{"id":786614911075,"title":"Warhammer Age of Sigmar Command \u0026 Status Dice","handle":"warhammer-age-of-sigmar-command-status-dice","description":"","published_at":"2018-06-20T18:19:33+01:00","created_at":"2018-06-20T18:21:38+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Dice"],"price":1125,"price_min":1125,"price_max":1125,"available":true,"price_varies":false,"compare_at_price":1250,"compare_at_price_min":1250,"compare_at_price_max":1250,"compare_at_price_varies":false,"variants":[{"id":8785926553699,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age of Sigmar Command \u0026 Status Dice","public_title":null,"options":["Default Title"],"price":1125,"weight":0,"compare_at_price":1250,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"5011921100231"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299053_AoSCommandStatusDice04.jpg?v=1529515302"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299053_AoSCommandStatusDice04.jpg?v=1529515302","options":["Title"],"content":""}
Warhammer Age of Sigmar Command & Status Dice

Warhammer Age of Sigmar Command & Status Dice

£11.25 £12.50


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Warhammer Age of Sigmar Wound Counters
Warhammer Age of Sigmar Wound Counters

Accessories

£7.20 £8.00
{"id":786614517859,"title":"Warhammer Age of Sigmar Wound Counters","handle":"warhammer-age-of-sigmar-wound-counters","description":"","published_at":"2018-06-20T18:17:20+01:00","created_at":"2018-06-20T18:19:26+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Dice"],"price":720,"price_min":720,"price_max":720,"available":true,"price_varies":false,"compare_at_price":800,"compare_at_price_min":800,"compare_at_price_max":800,"compare_at_price_varies":false,"variants":[{"id":8785922981987,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Warhammer Age of Sigmar Wound Counters","public_title":null,"options":["Default Title"],"price":720,"weight":0,"compare_at_price":800,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"5011921104567"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299072_AoSWoundCounters03.jpg?v=1529515169"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299072_AoSWoundCounters03.jpg?v=1529515169","options":["Title"],"content":""}
Warhammer Age of Sigmar Wound Counters

Warhammer Age of Sigmar Wound Counters

£7.20 £8.00


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Age Of Sigmar Core Rulebook
Age Of Sigmar Core Rulebook

Book

£25.90 £35.00
{"id":784934371427,"title":"Age Of Sigmar Core Rulebook","handle":"age-of-sigmar-core-rulebook","description":"\u003cspan\u003eContained in this 320-page hardback book:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBackground\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Tale of Aeons: this first section of the book contains a detailed, illustrated story-so-far, from the shattering of the world-that-was to the present. This covers 3 major Ages:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the 8 Mortal Realms, his awakening of other gods, the building of civilisations and the fractious alliances that were forged;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Chaos, brought about by the machinations of the Chaos Gods and their command of the Realm of Chaos, spitting daemon legions forth and destroying the peace that once reigned;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Sigmar, in which vengeance against the Chaos Gods was meted out with celestial fury in the Realmgate Wars, with detailed background on Nagash’s dire plan to take back every mortal soul – which he sees as his by right. His necroquake, which has caused every dead being in the Mortal Realms to be reconnected with its essence, has led to wild, untamed magics and undeath taking hold in every realm – and thus the Soul Wars have begun…\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Mortal Realms: background on each of the 8 Mortal Realms – Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu – details of their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geological features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Factions of the Mortal Realms: descriptions of the armies that fight in the Mortal Realms, each featuring a showcase of beautifully-painted Citadel miniatures, split into 4 sections according to their Grand Alliances;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Order: a detailed overview of each of the following Order factions – Stormcast Eternals, Fyreslayers, Kharadron Overlords, Sylvaneth, Daughters of Khaine, Idoneth Deepkin, Seraphon, and The Free Peoples (an alliance of human, aelf and duardin spurred on to fight);\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Chaos: a detailed overview of each of the following Chaos factions – The Everchosen, Slaves to Darkness, Khorne, Tzeentch, Nurgle, Slaanesh, Skaven, the various Creatures of Chaos, and Brayherds \u0026amp; Warherds;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Death: a detailed overview of the following Death factions: The Deathlords, Nighthaunts, Flesh-eater Courts, The Soulblight Curse, and The Necromantic Hosts;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Destruction: a detailed overview of the following Destruction factions – Ironjawz, Bonesplitterz, Beastclaw Raiders, and The Savage Tribes (a gathering of disparate orruks, grots, ogors, troggoths and gargants ready for Waaagh!).\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe second section of this book contains a wealth of new and updated rules, a veritable treasure chest of ways to play games of Warhammer Age of Sigmar, each rule and each concept entirely optional making it possible to play your games the way you want:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Battles in the Mortal Realms: containing the core rules, this section is about exploring the fantastical, battle-filled Mortal Realms in your tabletop games. It contains the following:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Core Rules: everything from mustering your army to deciding the victor is covered here, with easy to follow guides on the things you need to play a game, how to set them up and how to actually play – how to cast spells, use heroic abilities, move your troops, shoot, charge, fight, and test for battleshock, with illustrated examples and clear explanations of exactly how each phase works;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Triumphs: rewards and bonuses victorious armies can carry over to their next battle;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Terrain rules, with a table featuring special statuses for scenery pieces and an explanation of how terrain can be garrisoned;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Details of Battleplans – a set of rules that define how the battlefield is set up, where armies will be placed, objectives to be secured and the final victory conditions of your game, with an easy to follow Battleplan included as an example;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of the workings of Warscrolls: every Citadel miniature in the Warhammer Age of Sigmar range has a Warscroll, which provides you with the rules needed to use that miniature in a game. This section shows you how to use the characteristics, abilities, damage tables and keywords of these Warscrolls;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Warscroll Battalions: specially-designed collections of miniatures which have access to unique rules and abilities, often with a narrative focus;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An overview of Realm of Battle rules: these are rules which introduce specific spells, scenery rules and command abilities according to which of the 8 Mortal Realms in which your battle takes place;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Allegiance Abilities: additional abilities, spells and reinforcement potentially available to your army according to their allegiance, whether Grand Alliance or faction.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Conquest Unbound: this expands upon the basics explained in the previous section, adding more rules and abilities to your games:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Grand Alliance Allegiance Abilities: battle traits, command traits and artefacts of power available to armies with allegiance to either Order, Chaos, Death or Destruction;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realms of Battle: specific spells, command abilities and terrain rules for 7 of the 8 Mortal Realms (Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu);\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Endless Spells: rules for using special spells which remain on the table until out of bounds or unbound, including an Endless Spell Warscroll for the Balewind Vortex scenery piece.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Open Play Games: a guide to a style of gameplay with no restrictions, allowing you to take any Warhammer Age of Sigmar miniatures to battle with absolute freedom and creativity;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Open War Battleplan Generator: a quick and easy way to define how your Open Play games are set up, their objectives, special rules and victory conditions, using either selections from tables or random dice rolls;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Coalition of Death: rules for assembling 2 teams of players and combining their collections into 2 armies, with 3 Battleplans designed specifically for team-based games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ladder Campaigns: rules for fighting linked campaigns, with participants fighting over rungs of a ladder, each hoping to reach the top.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Narrative Play Games: a guide to basing your games on stories, either of your own devising or the rich and varied tales found in the Warhammer age of Sigmar publications, from planning your game, finding stories to tell and deciding on an optional Games Master;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- War in the Glymmsforge Catacombs: an example narrative battle, with an annotated photo of the game’s setup featuring example rules;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Historical Battles: a guide to setting up battles according to stories you’ll find in the many and varied Warhammer Age of Sigmar publications, with an annotated example battle taking place during the Quest for Ghal Maraz;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to narrative campaigns, including linked games, map campaigns and tree campaigns featuring a pre-made tree campaign for two players;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Sieges in the Age of Sigmar: special rules for creating sieges, with rules for attacker and defender, tactics and effects, and command abilities. 2 Siege Battleplans are included;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Darkest Depths: rules for fighting in the tunnels and caverns beneath the Mortal Realms, with specific command abilities and rules for gloom and darkness, unstable surroundings, monsters, as well as command abilities. 2 Darkest Depths Battleplans are included;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Triumph \u0026amp; Treachery: rules allowing 3 or more players to take part in a multi-sided battle, employing a variety of devious schemes (involving bribery and treachery) to win. Includes optional Secret Objective rules, and 2 Triumph \u0026amp; Treachery battleplans.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Matched Play Games: the ultimate way for players to test their mettle in evenly-balanced conflict, this is the way to play games of Warhammer Age of Sigmar and prove your skill, tactical ability and strategic nous;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Pitched Battles: played as one-off games or part of a tournament, Pitched Battles are designed to be set up with a minimum of fuss. Details of army sizes for different battle lengths, rules for fielding Warscroll Battalions and Allied units are covered;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Battle Strategies: a variety of objectives and strategies designed to provide challenge to players, forcing them to adapt to unpredictable effect, with a D66 table providing a random element;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A blank Pitched Battle Army Roster, for you to photocopy and use when assembling your Pitched battle armies.\u003c\/span\u003e","published_at":"2018-06-16T12:52:37+01:00","created_at":"2018-06-16T12:55:40+01:00","vendor":"Games Workshop","type":"Book","tags":["Book"],"price":2590,"price_min":2590,"price_max":2590,"available":true,"price_varies":false,"compare_at_price":3500,"compare_at_price_min":3500,"compare_at_price_max":3500,"compare_at_price_varies":false,"variants":[{"id":8776390934627,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Age Of Sigmar Core Rulebook","public_title":null,"options":["Default Title"],"price":2590,"weight":650,"compare_at_price":3500,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299070_AoSCoreRulebook01.jpg?v=1529150142"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040299070_AoSCoreRulebook01.jpg?v=1529150142","options":["Title"],"content":"\u003cspan\u003eContained in this 320-page hardback book:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBackground\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Tale of Aeons: this first section of the book contains a detailed, illustrated story-so-far, from the shattering of the world-that-was to the present. This covers 3 major Ages:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the 8 Mortal Realms, his awakening of other gods, the building of civilisations and the fractious alliances that were forged;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Chaos, brought about by the machinations of the Chaos Gods and their command of the Realm of Chaos, spitting daemon legions forth and destroying the peace that once reigned;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Age of Sigmar, in which vengeance against the Chaos Gods was meted out with celestial fury in the Realmgate Wars, with detailed background on Nagash’s dire plan to take back every mortal soul – which he sees as his by right. His necroquake, which has caused every dead being in the Mortal Realms to be reconnected with its essence, has led to wild, untamed magics and undeath taking hold in every realm – and thus the Soul Wars have begun…\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Mortal Realms: background on each of the 8 Mortal Realms – Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu – details of their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geological features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Factions of the Mortal Realms: descriptions of the armies that fight in the Mortal Realms, each featuring a showcase of beautifully-painted Citadel miniatures, split into 4 sections according to their Grand Alliances;\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Order: a detailed overview of each of the following Order factions – Stormcast Eternals, Fyreslayers, Kharadron Overlords, Sylvaneth, Daughters of Khaine, Idoneth Deepkin, Seraphon, and The Free Peoples (an alliance of human, aelf and duardin spurred on to fight);\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Chaos: a detailed overview of each of the following Chaos factions – The Everchosen, Slaves to Darkness, Khorne, Tzeentch, Nurgle, Slaanesh, Skaven, the various Creatures of Chaos, and Brayherds \u0026amp; Warherds;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Death: a detailed overview of the following Death factions: The Deathlords, Nighthaunts, Flesh-eater Courts, The Soulblight Curse, and The Necromantic Hosts;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Forces of Destruction: a detailed overview of the following Destruction factions – Ironjawz, Bonesplitterz, Beastclaw Raiders, and The Savage Tribes (a gathering of disparate orruks, grots, ogors, troggoths and gargants ready for Waaagh!).\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe second section of this book contains a wealth of new and updated rules, a veritable treasure chest of ways to play games of Warhammer Age of Sigmar, each rule and each concept entirely optional making it possible to play your games the way you want:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Battles in the Mortal Realms: containing the core rules, this section is about exploring the fantastical, battle-filled Mortal Realms in your tabletop games. It contains the following:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Core Rules: everything from mustering your army to deciding the victor is covered here, with easy to follow guides on the things you need to play a game, how to set them up and how to actually play – how to cast spells, use heroic abilities, move your troops, shoot, charge, fight, and test for battleshock, with illustrated examples and clear explanations of exactly how each phase works;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Triumphs: rewards and bonuses victorious armies can carry over to their next battle;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Terrain rules, with a table featuring special statuses for scenery pieces and an explanation of how terrain can be garrisoned;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Details of Battleplans – a set of rules that define how the battlefield is set up, where armies will be placed, objectives to be secured and the final victory conditions of your game, with an easy to follow Battleplan included as an example;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of the workings of Warscrolls: every Citadel miniature in the Warhammer Age of Sigmar range has a Warscroll, which provides you with the rules needed to use that miniature in a game. This section shows you how to use the characteristics, abilities, damage tables and keywords of these Warscrolls;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Warscroll Battalions: specially-designed collections of miniatures which have access to unique rules and abilities, often with a narrative focus;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An overview of Realm of Battle rules: these are rules which introduce specific spells, scenery rules and command abilities according to which of the 8 Mortal Realms in which your battle takes place;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Allegiance Abilities: additional abilities, spells and reinforcement potentially available to your army according to their allegiance, whether Grand Alliance or faction.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Conquest Unbound: this expands upon the basics explained in the previous section, adding more rules and abilities to your games:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Grand Alliance Allegiance Abilities: battle traits, command traits and artefacts of power available to armies with allegiance to either Order, Chaos, Death or Destruction;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realms of Battle: specific spells, command abilities and terrain rules for 7 of the 8 Mortal Realms (Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu);\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Endless Spells: rules for using special spells which remain on the table until out of bounds or unbound, including an Endless Spell Warscroll for the Balewind Vortex scenery piece.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Open Play Games: a guide to a style of gameplay with no restrictions, allowing you to take any Warhammer Age of Sigmar miniatures to battle with absolute freedom and creativity;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An Open War Battleplan Generator: a quick and easy way to define how your Open Play games are set up, their objectives, special rules and victory conditions, using either selections from tables or random dice rolls;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Coalition of Death: rules for assembling 2 teams of players and combining their collections into 2 armies, with 3 Battleplans designed specifically for team-based games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Ladder Campaigns: rules for fighting linked campaigns, with participants fighting over rungs of a ladder, each hoping to reach the top.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Narrative Play Games: a guide to basing your games on stories, either of your own devising or the rich and varied tales found in the Warhammer age of Sigmar publications, from planning your game, finding stories to tell and deciding on an optional Games Master;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- War in the Glymmsforge Catacombs: an example narrative battle, with an annotated photo of the game’s setup featuring example rules;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Historical Battles: a guide to setting up battles according to stories you’ll find in the many and varied Warhammer Age of Sigmar publications, with an annotated example battle taking place during the Quest for Ghal Maraz;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to narrative campaigns, including linked games, map campaigns and tree campaigns featuring a pre-made tree campaign for two players;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Sieges in the Age of Sigmar: special rules for creating sieges, with rules for attacker and defender, tactics and effects, and command abilities. 2 Siege Battleplans are included;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Darkest Depths: rules for fighting in the tunnels and caverns beneath the Mortal Realms, with specific command abilities and rules for gloom and darkness, unstable surroundings, monsters, as well as command abilities. 2 Darkest Depths Battleplans are included;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Triumph \u0026amp; Treachery: rules allowing 3 or more players to take part in a multi-sided battle, employing a variety of devious schemes (involving bribery and treachery) to win. Includes optional Secret Objective rules, and 2 Triumph \u0026amp; Treachery battleplans.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Matched Play Games: the ultimate way for players to test their mettle in evenly-balanced conflict, this is the way to play games of Warhammer Age of Sigmar and prove your skill, tactical ability and strategic nous;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Pitched Battles: played as one-off games or part of a tournament, Pitched Battles are designed to be set up with a minimum of fuss. Details of army sizes for different battle lengths, rules for fielding Warscroll Battalions and Allied units are covered;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Battle Strategies: a variety of objectives and strategies designed to provide challenge to players, forcing them to adapt to unpredictable effect, with a D66 table providing a random element;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A blank Pitched Battle Army Roster, for you to photocopy and use when assembling your Pitched battle armies.\u003c\/span\u003e"}
Age Of Sigmar Core Rulebook

Age Of Sigmar Core Rulebook

£25.90 £35.00

Contained in this 320-page hardback book:Background- The Tale of Aeons: this first section of the book contains a detailed, illustrated story-so-far, from the shattering of the world-that-was to the present. This covers 3 major Ages:- The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his explor...


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Malign Portents Dice
Malign Portents Dice

Accessories

£10.00 £12.50
{"id":569292423200,"title":"Malign Portents Dice","handle":"malign-portents-dice","description":"\u003cspan\u003eThis is a set of 20 6-sided 16mm dice, designed with a smoky gem effect that recalls the grave-sand collected by Nagash’s hordes, setting in motion the cataclysmic events of Malign Portents. Each features a skull in place of the 1 and a Malign Portents icon in the place of the 6.\u003c\/span\u003e","published_at":"2018-02-03T13:46:40+00:00","created_at":"2018-02-03T13:48:14+00:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories","Malign Portents"],"price":1000,"price_min":1000,"price_max":1000,"available":true,"price_varies":false,"compare_at_price":1250,"compare_at_price_min":1250,"compare_at_price_max":1250,"compare_at_price_varies":false,"variants":[{"id":6106115932192,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Malign Portents Dice","public_title":null,"options":["Default Title"],"price":1000,"weight":120,"compare_at_price":1250,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"continue","barcode":"5011921096961"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299069_MalignDice04.jpg?v=1517665698"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220299069_MalignDice04.jpg?v=1517665698","options":["Title"],"content":"\u003cspan\u003eThis is a set of 20 6-sided 16mm dice, designed with a smoky gem effect that recalls the grave-sand collected by Nagash’s hordes, setting in motion the cataclysmic events of Malign Portents. Each features a skull in place of the 1 and a Malign Portents icon in the place of the 6.\u003c\/span\u003e"}
Malign Portents Dice

Malign Portents Dice

£10.00 £12.50

This is a set of 20 6-sided 16mm dice, designed with a smoky gem effect that recalls the grave-sand collected by Nagash’s hordes, setting in motion the cataclysmic events of Malign Portents. Each features a skull in place of the 1 and a Malign Portents icon in the place of the 6.


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Tempest of Souls
Tempest of Souls

Miniatures

£37.50 £50.00
{"id":1454722875491,"title":"Tempest of Souls","handle":"tempest-of-souls","description":"\u003cstrong\u003eMiniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStormcast Eternals\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNighthaunt\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eNagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGaming Content\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Using Triumphs – these are rewards bestowed upon your army after a major victory;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOf course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Technical paints, and their use in creating special effects like blood and rust;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAlso included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12\" range ruler.\u003c\/span\u003e","published_at":"2018-06-16T12:43:20+01:00","created_at":"2018-11-12T23:53:19+00:00","vendor":"Games Workshop","type":"Miniatures","tags":["Getting Started","nighthaunt","Stormcast Eternals"],"price":3750,"price_min":3750,"price_max":3750,"available":true,"price_varies":false,"compare_at_price":5000,"compare_at_price_min":5000,"compare_at_price_max":5000,"compare_at_price_varies":false,"variants":[{"id":12714716037219,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Tempest of Souls","public_title":null,"options":["Default Title"],"price":3750,"weight":2,"compare_at_price":5000,"inventory_quantity":-5,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299015_TempestofSoulsENG16.jpg?v=1542066830"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60010299015_TempestofSoulsENG16.jpg?v=1542066830","options":["Title"],"content":"\u003cstrong\u003eMiniatures\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eStormcast Eternals\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNighthaunt\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eNagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGaming Content\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eTempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Using Triumphs – these are rewards bestowed upon your army after a major victory;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eOf course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- An explanation of Technical paints, and their use in creating special effects like blood and rust;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAlso included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12\" range ruler.\u003c\/span\u003e"}
Tempest of Souls

Tempest of Souls

£37.50 £50.00

Miniatures32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:Stormcast EternalsThe glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fi...


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Warhammer Age of Sigmar: Firestorm
Warhammer Age of Sigmar: Firestorm

Boxed Game

£32.00 £40.00
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Warhammer Age of Sigmar: Firestorm

Warhammer Age of Sigmar: Firestorm

£32.00 £40.00


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